Post by Atsuko on Sept 1, 2020 20:59:02 GMT
The Knights of the Round
Description:
The Knights of the Round were once an elite, secretive sect within the Knights of Yama. An Order that was entrusted with the grandest secrets related to the faction as a whole, they were once headed by none other than Yamiko. Who served as the very first Grandmaster of the Knights of Yama, as well as the Knights of the Round. Many others have filled the absence in the role of the Grandmaster over the generations, but none were quite as notable as the sentient holy sword known as Excalibur, who had been forged by none other than the Supreme Kai of the North, Rumia.
These details are, of course, closely guarded. Only those deeply trusted within the ranks ever learning of these facts, sadly, most of this was lost to time, especially due to the thorough elimination of the order at the hands of unseen Assassins. Vague writings and an empty hall are all that remain of the once proud order -- something that Atsuko hopes to change by rebuilding it, and recruiting new Knights. With Excalibur in hand, she also intends to fully restore the lost arts, and share them with those that are worthy of learning such potent secrets.
It goes without saying that only those who have pure hearts and the intention to assist others will be allowed to begin their journey towards becoming a Knight of the Round. Those who join will be granted a complimentary suit of armor and a weapon of their choice. Both of which are forged with special materials and through magical means.
- Technique Name: Mana Burst
Technique Type: Utility
Attack/Defense Type: Magic
Level: 1 (0/20)
Mastery Bonus: [Full Power Mana Burst]: Allows the user to activate both bonuses at once.
Description:
Mana Burst is the art of collecting magical energy and infusing it into one's body or weapon, and instantly expelling it. Thus, it recreates the effects of a jet burst with nothing but magical energy. This can be used to increase one's defense and speed, and at full mastery it's even possible to execute large-scale body reinforcement, allowing the user to strengthen all of their actions through incredible amounts of magical energy. Because of the strain it puts on the user's body, it deactivates after five turns, whereupon the user cannot activate it again until two turns have passed.
Mechanically, it is a Utility Technique that functions as a self boost in the form of a 15% charge increase to Offensive or Defensive Actions. Once activated, the effect cannot be changed for five turns. The boost cannot exceed maximum charges, whether that is 100% or another number.
[2 Turn Cooldown AFTER it has been active for five turns]
- Technique Name: Determination of Steel
Technique Type: Attack
Attack/Defense Type: Magic
Level: 1 (0/20)
Mastery Bonus: [Against the Tide]: Effect is doubled from 5% added to 10% added
Description:
This Technique is more of a state of being that allows one to charge a magical attack, and take power from others if they are attacked while doing so. This happens because mana is dispersed through the air, affected by Ki or even physical movements. While it doesn't reduce the damage taken, the principle of it is to allow the user of the Technique to counterattack with far greater damage than what they had received. In a sense, it allows limits to be broken. But it can only be performed by one who is capable of standing against the tide, to then unleash their own in kind.
[5% charge added for free, but only if you are damaged while charging.
And when mastered, it's 10% charge added for free, up to a max of 125%]
- Technique Name: Blade of Evil's Bane
Technique Type: Attack
Attack/Defense Type: Magic
Level: 1 (0/20)
Mastery Bonus: [Efficient Mana]: Boost is increased from 15% to 25%.
Description:
This Technique expands on the idea first explored within Determination of Steel. Although the two are used very differently. The user performs an attack that very purposely draws Mana into the area, which can then be converted into potent energy for three attacks thereafter. This allows more damage to be done, but with the caveat that it only affects opponents with evil in their hearts.
[Provides a 15% boost against evil-aligned characters for 3 turns] [Doesn't work on Ultimates]
- Technique Name: Avalon
Technique Type: Defense
Attack/Defense Type: Barrier/Healing, Magic
Level: 1 (0/20)
Mastery Bonus: [Keep Standing]: Healing is added as long as the Barrier is unbroken.
Description:
Avalon is Excalibur's Sheath, and it is said to make the wielder immortal. This Technique allows one to draw upon this power even without directly holding the sheath on their person -- as for it's properties, it doesn't grant true immortality. But it does grant heightened defenses, and when mastered it also comes with a regenerative property.
Mechanically, it functions as a barrier that has a durability equal to 25% of the User's PL. So long as any points remain, it will remain standing and absorb full damage from any incoming attack. The User cannot reduce damage done to the barrier, but they will take no damage unless it exceeds the threshold. When mastered, the User will also benefit from a passive regeneration of 5% of their Max HP per turn, until the barrier is destroyed or dispelled. The Barrier cannot be stacked with itself.
Example: Barrier has 250 HP. Damage of 300 is received, the barrier is broken at 250 points, and the user takes 50 points of damage.
- Technique Name: Excalibur
Technique Type: Ultimate
Attack/Defense Type: Magic, Holy, Light, Cutting
Level: 1 (0/20)
Mastery Bonus: [Holy Particle Field]: A passive field of energy is left behind the wake of Excalibur's slash that weakens all Evil enemies. This is 20% reduction to Offensive PL to start with, and 30% when mastered. It lasts for 3 turns.
Description:
A video for Visual Interpretation
The ultimate culmination of a Swordmaster's technique combined with the greatest sword ever known; it is a collection of magical energy, Ki, and sheer force of will. Excalibur itself then naturally filters all of it into pure holy power. It manifests in golden light, not entirely unlike a Super Saiyan. The wielder raises the blade overhead, and then they slash downward only once they are ready to strike, pouring everything they have into the attack. Every last scrap of collected energy then explodes outward in what appears to be a crescent shaped beam. The truth is that the attack itself is only at the very tip, forming the ultimate slash.
To any observer it looks like a giant beam of light that cuts through anything the light touches. The enormous power gathered heats space around the tip, furthering the interpretation that it is a wave of light that mows across the surface of the Earth. Such is it's intensity that even when dodged, opponents will be distracted by it.
This is largely in part to the fact that left in the wake of the attack are Holy Particles spread throughout the immediate area. This heavily increased residue within the atmosphere specifically targets those with darkness in their hearts and souls, weakening their ability to strike against the wielder and their allies. It is the kind of technique that feels as though it causes all darkness to flee, and that is just as true for the evil that lurks inside of others.
For those that are not direct wielders of the sword, they call out to the legendary blade with sincere prayer, and are thus able to make full use of her power. Whether it is within their own weapon, or a mirror image of Excalibur herself.
[Attack has a maximum charge of 250%]
Description:
The Knights of the Round were once an elite, secretive sect within the Knights of Yama. An Order that was entrusted with the grandest secrets related to the faction as a whole, they were once headed by none other than Yamiko. Who served as the very first Grandmaster of the Knights of Yama, as well as the Knights of the Round. Many others have filled the absence in the role of the Grandmaster over the generations, but none were quite as notable as the sentient holy sword known as Excalibur, who had been forged by none other than the Supreme Kai of the North, Rumia.
These details are, of course, closely guarded. Only those deeply trusted within the ranks ever learning of these facts, sadly, most of this was lost to time, especially due to the thorough elimination of the order at the hands of unseen Assassins. Vague writings and an empty hall are all that remain of the once proud order -- something that Atsuko hopes to change by rebuilding it, and recruiting new Knights. With Excalibur in hand, she also intends to fully restore the lost arts, and share them with those that are worthy of learning such potent secrets.
It goes without saying that only those who have pure hearts and the intention to assist others will be allowed to begin their journey towards becoming a Knight of the Round. Those who join will be granted a complimentary suit of armor and a weapon of their choice. Both of which are forged with special materials and through magical means.
- Technique Name: Mana Burst
Technique Type: Utility
Attack/Defense Type: Magic
Level: 1 (0/20)
Mastery Bonus: [Full Power Mana Burst]: Allows the user to activate both bonuses at once.
Description:
Mana Burst is the art of collecting magical energy and infusing it into one's body or weapon, and instantly expelling it. Thus, it recreates the effects of a jet burst with nothing but magical energy. This can be used to increase one's defense and speed, and at full mastery it's even possible to execute large-scale body reinforcement, allowing the user to strengthen all of their actions through incredible amounts of magical energy. Because of the strain it puts on the user's body, it deactivates after five turns, whereupon the user cannot activate it again until two turns have passed.
Mechanically, it is a Utility Technique that functions as a self boost in the form of a 15% charge increase to Offensive or Defensive Actions. Once activated, the effect cannot be changed for five turns. The boost cannot exceed maximum charges, whether that is 100% or another number.
[2 Turn Cooldown AFTER it has been active for five turns]
- Technique Name: Determination of Steel
Technique Type: Attack
Attack/Defense Type: Magic
Level: 1 (0/20)
Mastery Bonus: [Against the Tide]: Effect is doubled from 5% added to 10% added
Description:
This Technique is more of a state of being that allows one to charge a magical attack, and take power from others if they are attacked while doing so. This happens because mana is dispersed through the air, affected by Ki or even physical movements. While it doesn't reduce the damage taken, the principle of it is to allow the user of the Technique to counterattack with far greater damage than what they had received. In a sense, it allows limits to be broken. But it can only be performed by one who is capable of standing against the tide, to then unleash their own in kind.
[5% charge added for free, but only if you are damaged while charging.
And when mastered, it's 10% charge added for free, up to a max of 125%]
- Technique Name: Blade of Evil's Bane
Technique Type: Attack
Attack/Defense Type: Magic
Level: 1 (0/20)
Mastery Bonus: [Efficient Mana]: Boost is increased from 15% to 25%.
Description:
This Technique expands on the idea first explored within Determination of Steel. Although the two are used very differently. The user performs an attack that very purposely draws Mana into the area, which can then be converted into potent energy for three attacks thereafter. This allows more damage to be done, but with the caveat that it only affects opponents with evil in their hearts.
[Provides a 15% boost against evil-aligned characters for 3 turns] [Doesn't work on Ultimates]
- Technique Name: Avalon
Technique Type: Defense
Attack/Defense Type: Barrier/Healing, Magic
Level: 1 (0/20)
Mastery Bonus: [Keep Standing]: Healing is added as long as the Barrier is unbroken.
Description:
Avalon is Excalibur's Sheath, and it is said to make the wielder immortal. This Technique allows one to draw upon this power even without directly holding the sheath on their person -- as for it's properties, it doesn't grant true immortality. But it does grant heightened defenses, and when mastered it also comes with a regenerative property.
Mechanically, it functions as a barrier that has a durability equal to 25% of the User's PL. So long as any points remain, it will remain standing and absorb full damage from any incoming attack. The User cannot reduce damage done to the barrier, but they will take no damage unless it exceeds the threshold. When mastered, the User will also benefit from a passive regeneration of 5% of their Max HP per turn, until the barrier is destroyed or dispelled. The Barrier cannot be stacked with itself.
Example: Barrier has 250 HP. Damage of 300 is received, the barrier is broken at 250 points, and the user takes 50 points of damage.
- Technique Name: Excalibur
Technique Type: Ultimate
Attack/Defense Type: Magic, Holy, Light, Cutting
Level: 1 (0/20)
Mastery Bonus: [Holy Particle Field]: A passive field of energy is left behind the wake of Excalibur's slash that weakens all Evil enemies. This is 20% reduction to Offensive PL to start with, and 30% when mastered. It lasts for 3 turns.
Description:
A video for Visual Interpretation
The ultimate culmination of a Swordmaster's technique combined with the greatest sword ever known; it is a collection of magical energy, Ki, and sheer force of will. Excalibur itself then naturally filters all of it into pure holy power. It manifests in golden light, not entirely unlike a Super Saiyan. The wielder raises the blade overhead, and then they slash downward only once they are ready to strike, pouring everything they have into the attack. Every last scrap of collected energy then explodes outward in what appears to be a crescent shaped beam. The truth is that the attack itself is only at the very tip, forming the ultimate slash.
To any observer it looks like a giant beam of light that cuts through anything the light touches. The enormous power gathered heats space around the tip, furthering the interpretation that it is a wave of light that mows across the surface of the Earth. Such is it's intensity that even when dodged, opponents will be distracted by it.
This is largely in part to the fact that left in the wake of the attack are Holy Particles spread throughout the immediate area. This heavily increased residue within the atmosphere specifically targets those with darkness in their hearts and souls, weakening their ability to strike against the wielder and their allies. It is the kind of technique that feels as though it causes all darkness to flee, and that is just as true for the evil that lurks inside of others.
For those that are not direct wielders of the sword, they call out to the legendary blade with sincere prayer, and are thus able to make full use of her power. Whether it is within their own weapon, or a mirror image of Excalibur herself.
[Attack has a maximum charge of 250%]